AI Insights · Timothy · January 2024
Top 5 Pixel Games on iOS in the US for Q4 2023
Discover the performance trends of the top 5 pixel games on iOS in the US for Q4 2023, including downloads, revenue, and active users.
Throughout Q4 2023, the top 5 pixel games on the iOS platform in the United States demonstrated intriguing performance patterns in terms of downloads, revenue, and weekly active users. Below is a detailed overview of each game's performance, based on data from Sensor Tower.
Color by Number:Coloring Games This app saw a consistent revenue stream, with earnings ranging from approximately $106K to $138K per week. The highest revenue was recorded in the week of October 30, reaching around $138K. Downloads varied significantly, peaking at about 132K in the final week of December. Weekly active users also showed a strong upward trend, culminating in approximately 501K by the end of the quarter.
Galaxiga - Classic 80s Arcade Revenue for this app fluctuated, starting at about $76K and reaching a peak of approximately $116K in the last week of December. Downloads were more stable, generally hovering between 27K and 44K, with a peak of around 44K in the week of October 9. Active users remained relatively consistent, with figures ranging from 104K to 130K throughout the quarter.
Retro Bowl This game experienced a decline in revenue over the quarter, starting at about $139K and dropping to around $61K by the last week of December. Downloads also saw a downward trend, beginning at about 113K and decreasing to roughly 89K. Weekly active users followed a similar pattern, starting at approximately 1.2M and ending the quarter at about 883K.
Galaxy Attack: Alien Shooter Revenue for this app showed some volatility, with a peak of about $99K in the first week and a low of approximately $56K in mid-October. Downloads were relatively stable, generally ranging between 19K and 31K. Active users remained consistent throughout the quarter, fluctuating between 214K and 239K.
Retro Bowl College After its release, this game saw a significant initial revenue of around $187K, which gradually declined to about $40K by the end of December. Downloads followed a similar trend, starting at about 687K and dropping to approximately 77K. Active users also decreased over the quarter, from about 1.3M to roughly 820K.
For more insights into these apps and other trends, visit Sensor Tower.